Sebastian J Friston
New Desktop Control Scheme
In pre8 we released the XRIT Desktop Controls, which are built into the XRI Demo Scene.
Posted August 19, 2024 by Sebastian Friston ‐ 4 min read
Local Deployments with Docker
We've recently introduced containers, which package up the server for each release.
Posted February 20, 2024 by Sebastian Friston ‐ 4 min read
Server Scalability at DS-RT 23
At DS-RT 23 we presented Exploring Server-Centric Scalability for Social VR, an investigation into the performance of Ubiq's server, and the potential to scale to larger sessions.
Posted December 7, 2023 by Sebastian Friston, Otto Olkkonen, Ben Congdon, Anthony Steed ‐ 9 min read
Ubiq Server Upgrades and New Features
The Ubiq server has been updated, with a number of new features. Learn about the recent changes we have made and why.
Posted November 24, 2023 by Sebastian Friston ‐ 9 min read
Building Asymmetric Social VR with the Browser
Learn about our new Browser-based JavaScript library, and how to run the samples described in our Web3D paper inspired by asymmetric social VR.
Posted October 26, 2023 by Sebastian Friston ‐ 10 min read
Ubiq Tutorial at IEEE VR 2023
Learn how to build your own social virtual reality with Ubiq at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2023!
Posted March 24, 2023 by Anthony Steed, Sebastian Friston, Ben Congdon ‐ 3 min read
Serving Secure WebSockets
The latest version of Ubiq serves secure WebSockets by default. See what you need to do to support this in your own deployments.
Posted December 2, 2022 by Sebastian Friston ‐ 8 min read
Extending the server
See how the servers new extensibility methods allow you to implement your own multicasting models for research and experimentation.
Posted November 7, 2022 by Sebastian Friston ‐ 7 min read
Latest API improvements
See how the messaging API has been made even easier to use in the latest version of Ubiq, and how it supports different communication models for a variety of purposes.
Posted October 19, 2022 by Sebastian Friston, Ben Congdon ‐ 11 min read
Ubiq Tutorial at ISMAR 2022
Learn how to build your own social virtual reality with Ubiq at the IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2022!
Posted June 9, 2022 by Anthony Steed, Sebastian Friston, Ben Congdon, Lisa Izzouzi, Klara Brandstätter, Nels Numan ‐ 1 min read
Ubiq Tutorial at IEEE VR 2022
Learn how to build your own social virtual reality with Ubiq at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2022!
Posted February 22, 2022 by Anthony Steed, Sebastian Friston, Ben Congdon, Lisa Izzouzi, Klara Brandstätter, Nels Numan ‐ 5 min read
Cyber Agent Award at VRST 2021
The first system paper of Ubiq received the Cyber Agent Award at VRST 2021!
Posted December 10, 2021 by Sebastian Friston, Ben Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix Thiel, Anthony Steed ‐ 1 min read
Welcome to Ubiq
A Unity networking library for research, teaching and development, maintained by the Virtual Environments and Computer Graphics group at UCL.
Posted March 26, 2021 by Sebastian Friston ‐ 1 min read