Ben Congdon

Server Scalability at DS-RT 23

At DS-RT 23 we presented Exploring Server-Centric Scalability for Social VR, an investigation into the performance of Ubiq's server, and the potential to scale to larger sessions.

Posted December 7, 2023 by Sebastian Friston, Otto Olkkonen, Ben Congdon, Anthony Steed ‐ 9 min read

Ubiq Tutorial at IEEE VR 2023

Learn how to build your own social virtual reality with Ubiq at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2023!

Posted March 24, 2023 by Anthony Steed, Sebastian Friston, Ben Congdon ‐ 3 min read

Latest API improvements

See how the messaging API has been made even easier to use in the latest version of Ubiq, and how it supports different communication models for a variety of purposes.

Posted October 19, 2022 by Sebastian Friston, Ben Congdon ‐ 11 min read

Ubiq Tutorial at ISMAR 2022

Learn how to build your own social virtual reality with Ubiq at the IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2022!

Posted June 9, 2022 by Anthony Steed, Sebastian Friston, Ben Congdon, Lisa Izzouzi, Klara Brandstätter, Nels Numan ‐ 1 min read

Ubiq Tutorial at IEEE VR 2022

Learn how to build your own social virtual reality with Ubiq at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2022!

Posted February 22, 2022 by Anthony Steed, Sebastian Friston, Ben Congdon, Lisa Izzouzi, Klara Brandstätter, Nels Numan ‐ 5 min read

Cyber Agent Award at VRST 2021

The first system paper of Ubiq received the Cyber Agent Award at VRST 2021!

Posted December 10, 2021 by Sebastian Friston, Ben Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix Thiel, Anthony Steed ‐ 1 min read