Blog

Local Deployments with Docker

We've recently introduced containers, which package up the server for each release.

Posted February 20, 2024 by Sebastian Friston ‐ 4 min read

Single Actor, Multiple Roles

Discover how one actor can jump among multiple avatars in the virtual environment to enhance social presence.

Posted January 5, 2024 by Jingyi Zhang ‐ 3 min read

Server Scalability at DS-RT 23

At DS-RT 23 we presented Exploring Server-Centric Scalability for Social VR, an investigation into the performance of Ubiq's server, and the potential to scale to larger sessions.

Posted December 7, 2023 by Sebastian Friston, Otto Olkkonen, Ben Congdon, Anthony Steed ‐ 9 min read

Ubiq Server Upgrades and New Features

The Ubiq server has been updated, with a number of new features. Learn about the recent changes we have made and why.

Posted November 24, 2023 by Sebastian Friston ‐ 9 min read

Content Creation Using Record and Replay

Read about how record and replay can be used by a single user to create content with multiple virtual characters.

Posted November 17, 2023 by Klara Brandstätter ‐ 3 min read

Building Asymmetric Social VR with the Browser

Learn about our new Browser-based JavaScript library, and how to run the samples described in our Web3D paper inspired by asymmetric social VR.

Posted October 26, 2023 by Sebastian Friston ‐ 10 min read

Using Ubiq to Enable Independent Setups

Read on how our colleagues from the Institute of Cardiovascular Science used Ubiq to demonstrate heart anatomy at WCPCCS without using the crowded conference network infrastructure.

Posted October 4, 2023 by Felix Thiel ‐ 5 min read

Ubiq Tutorial at IEEE VR 2023

Learn how to build your own social virtual reality with Ubiq at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2023!

Posted March 24, 2023 by Anthony Steed, Sebastian Friston, Ben Congdon ‐ 3 min read

Integrating Generative AI into Social VR with the Ubiq-Genie Framework

Leveraging External Frameworks for Enhanced Social VR Experiences

Posted February 6, 2023 by Nels Numan ‐ 3 min read

Serving Secure WebSockets

The latest version of Ubiq serves secure WebSockets by default. See what you need to do to support this in your own deployments.

Posted December 2, 2022 by Sebastian Friston ‐ 8 min read

Extending the server

See how the servers new extensibility methods allow you to implement your own multicasting models for research and experimentation.

Posted November 7, 2022 by Sebastian Friston ‐ 7 min read

Latest API improvements

See how the messaging API has been made even easier to use in the latest version of Ubiq, and how it supports different communication models for a variety of purposes.

Posted October 19, 2022 by Sebastian Friston, Ben Congdon ‐ 11 min read

Ubiq Tutorial at ISMAR 2022

Learn how to build your own social virtual reality with Ubiq at the IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2022!

Posted June 9, 2022 by Anthony Steed, Sebastian Friston, Ben Congdon, Lisa Izzouzi, Klara Brandstätter, Nels Numan ‐ 1 min read

Ubiq Tutorial at IEEE VR 2022

Learn how to build your own social virtual reality with Ubiq at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) 2022!

Posted February 22, 2022 by Anthony Steed, Sebastian Friston, Ben Congdon, Lisa Izzouzi, Klara Brandstätter, Nels Numan ‐ 5 min read

Merry X-Mas from the Ubiq team!

We wish everyone a happy holiday and good start into 2022!

Posted December 23, 2021 by Klara Brandstätter ‐ 1 min read

Cyber Agent Award at VRST 2021

The first system paper of Ubiq received the Cyber Agent Award at VRST 2021!

Posted December 10, 2021 by Sebastian Friston, Ben Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix Thiel, Anthony Steed ‐ 1 min read

Welcome to Ubiq

A Unity networking library for research, teaching and development, maintained by the Virtual Environments and Computer Graphics group at UCL.

Posted March 26, 2021 by Sebastian Friston ‐ 1 min read